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# File : /lua/renderselectparams.lua
# Description : Strategic icons whatever
# Author : GPG
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#
# Params for rendering selection indicators
#     ren_SelectionSizeFudge			: Fudge value used when unit is not valid
#     ren_SelectionHeightFudge		: Fudge height value used when unit is not valid
#     ren_UnitSelectionScale			: Global scale multiplier applied to the selection indicator
#     ren_SelectColor					: Vertex color to apply to the selection indicator 
#		ren_SelectBracketMinPixelSize	: Minimum size for the bracket thickness in pixels
#		ren_SelectBracketSize			: Default size for the bracket thickness in world units

RenderSelectParams = {        
	ren_SelectionSizeFudge			= 1.85, 
	ren_SelectionHeightFudge		= 0.12,
	ren_UnitSelectionScale			= 0.75,
	ren_SelectColor					= 0xffffffff,
	ren_SelectBracketMinPixelSize	= 3.0, 
    ren_SelectBracketSize			= 0.2,
    ren_SelectBracketRotateSpeed    = 0.1,

    ColorSelf                       = 0xFF00FFFF,
    ColorAlly                       = 0xFF54ff00,
    ColorEnemy                      = 0xFFFF0000,
    ColorNeutral                    = 0xFFffea00,

    DefaultSelectionBrackets = {
        RingInner = '/textures/ui/common/game/selection/Selection_Inner.dds',
        RingOuter = '/textures/ui/common/game/selection/Selection_Outer.dds',

    }
}